local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.MainID = 378
L0_1.ActorAlias = "378"
L1_1 = {}
L1_1.q37801 = 37801
L1_1.q37802 = 37802
L1_1.q37803 = 37803
L1_1.q37804 = 37804
L1_1.q37805 = 37805
L0_1.SubIDs = L1_1
L1_1 = {}
L1_1.Barbara = "Barbara"
L1_1.BarbaraScript = "Actor/Quest/Q413/Barbara"
L1_1.BarbaraID = 1008
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q378Babara"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.bornPos = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q378Babara"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.bornDir = L2_1
L0_1.BarbaraData = L1_1
L1_1 = {}
L1_1.Qin = "Qin"
L1_1.QinScript = "Actor/Quest/Q411/Qin"
L1_1.QinID = 1006
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q378Qin1"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.bornPos1 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q378Qin1"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.bornDir1 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q378Qin2"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.bornPos2 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q378Qin2"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.bornDir2 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q378QinWait1"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.followPos1 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q378QinWait2"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.followPos2 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q378QinWait3"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.followPos3 = L2_1
L0_1.QinData = L1_1
L1_1 = {}
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q378QinWait1"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q378QinWait2"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L4_1 = sceneData
L5_1 = L4_1
L4_1 = L4_1.GetDummyPoint
L6_1 = 3
L7_1 = "Q378QinWait3"
L4_1 = L4_1(L5_1, L6_1, L7_1)
L4_1 = L4_1.pos
L5_1 = sceneData
L6_1 = L5_1
L5_1 = L5_1.GetDummyPoint
L7_1 = 3
L8_1 = "Q378QinWait4"
L5_1 = L5_1(L6_1, L7_1, L8_1)
L5_1 = L5_1.pos
L6_1 = sceneData
L7_1 = L6_1
L6_1 = L6_1.GetDummyPoint
L8_1 = 3
L9_1 = "Q378Qin2"
L6_1 = L6_1(L7_1, L8_1, L9_1)
L6_1 = L6_1.pos
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L0_1.RoutePoints = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = InteractionType
L4_1 = L4_1.DIALOG
L3_1.type = L4_1
L4_1 = DialogType
L4_1 = L4_1.LOCK_FRAME
L3_1.dialogType = L4_1
L3_1.dialogID = 3780220
L2_1[1] = L3_1
L1_1[1] = L2_1
L0_1.PlayerBackInter = L1_1
L0_1.FollowLen = 10
L0_1.FailLen = 55
L1_1 = {}
L2_1 = {}
L2_1.dialogID = 3780201
L2_1.audioEvtName = ""
L2_1.duration = 3.5
L3_1 = {}
L3_1.dialogID = 3780202
L3_1.audioEvtName = ""
L3_1.duration = 4.5
L4_1 = {}
L4_1.dialogID = 3780203
L4_1.audioEvtName = ""
L4_1.duration = 6
L5_1 = {}
L5_1.dialogID = 3780204
L5_1.audioEvtName = ""
L5_1.duration = 2
L6_1 = {}
L6_1.dialogID = 3780205
L6_1.audioEvtName = ""
L6_1.duration = 5
L7_1 = {}
L7_1.dialogID = 3780206
L7_1.audioEvtName = ""
L7_1.duration = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L0_1.NarratorFlow = L1_1
L1_1 = {}
L2_1 = {}
L2_1.dialogID = 3780220
L2_1.audioEvtName = ""
L2_1.duration = 6
L1_1[1] = L2_1
L0_1.NarratorWarning = L1_1
L1_1 = {}
L2_1 = {}
L2_1.dialogID = 3780220
L2_1.audioEvtName = ""
L2_1.duration = 6
L1_1[1] = L2_1
L0_1.NarratorStayWarning = L1_1
return L0_1
